Exibindo 10 de 52 resultados
Item Level Req.
  • Any Shield

      Ral + Ort + Tal

      Preço Médio: A definir


    • +50% Enhanced Defense

    • +30% Cold Resist

    • +35% Lightning Resist

    • All Resistances +13

    • +35% Fire Resist

    • +35% Poison Resist

    • +10 Damage Taken Goes To Mana

      21

      • Melee Weapon

          Jah + Gul + Eth

          Preço Médio: A definir


        • +40% Increased Attack Speed

        • +1 Ignore Target's Defense

        • +25 Target Defense

        • +20% Bonus to Attack Rating

        • +320-350% Enhanced damage [Variável]

        • +6-10 Life stolen per hit [Variável]

        • +20 Deadly Strike

        • +25 Chance of Open Wounds

        • +1 Prevent Monster Heal

        • +5 Frenzy

          65

          • Scepter

              Eth + Ral + Ort + Tal

              Preço Médio: A definir


            • Level 4-5 Holy Shock Aura When Equipped [Variável]

            • +25 Target Defense

            • +5-30 to Minimum Fire Damage [Variável]

            • +100-120% Enhanced damage [Variável]

            • +10 to Maximum Damage

            • +21-110 to Minimum Lightning Damage [Variável]

            • +154 to Minimum Poison Damage

            • +3 Holy Shock (Paladin Only)

            • +5% to Maximum Lightning Resist

            • +60% Lightning Resist

              21

              • Armor

                  Tal + Eth

                  Preço Médio: A definir


                • +25% Faster Run/Walk

                • +25% Faster Cast Rate

                • +25% Faster Hit Recovery

                • +6 to Dexterity

                • +15 Regenerate Mana

                • +15 Maximum Stamina

                • +30% Poison Resist

                • +3 Magic Damage Reduced by

                  17

                  • Weapon

                      Amn + Ral + Mal + Ist + Ohm

                      Preço Médio: A definir


                    • +1 to All Skills

                    • +40% Increased Attack Speed

                    • +5-30 to Minimum Fire Damage [Variável]

                    • +250-290% Enhanced damage [Variável]

                    • +7 Life stolen per hit

                    • +2-6 Battle Command [Variável]

                    • +1-6 Battle Orders [Variável]

                    • +1-4 Battle Cry [Variável]

                    • +1 Prevent Monster Heal

                    • +12 Replenish Life

                    • +30% Melhor Chance de Achar Itens Mágicos

                      57

                      • Armor

                          Jah + Ith + Ber

                          Preço Médio: A definir


                        • +2 to All Skills

                        • +45% Faster Run/Walk

                        • +1 Teleport

                        • +750-775 Defense [Variável]

                        • +0,75-75 to Strength [Based On Character Level]

                        • +5% Increase Maximum Life

                        • +8% Damage Reduced by

                        • +14 Life after each Kill

                        • +15 Damage Taken Goes To Mana

                        • +1-100% Melhor Chance de Achar Itens Mágicos [Based On Character Level]

                          65

                          • Axe - Hammer

                              Fal + Ohm + Ort + Jah

                              Preço Médio: A definir


                            • +30% Increased Attack Speed

                            • +1 Ignore Target's Defense

                            • +180-200 +%d magic damage [Variável]

                            • +50-200 to Minimum Fire Damage [Variável]

                            • +1 Ethereal

                            • +320-370% Enhanced damage [Variável]

                            • +1-50 to Minimum Lightning Damage [Variável]

                            • +12 Life stolen per hit

                            • +1 Prevent Monster Heal

                            • +10 to Strength

                              65

                              • Sword - Axe

                                  Mal + Um + Gul + Fal

                                  Preço Médio: A definir


                                • +30% Increased Attack Speed

                                • +25 Target Defense

                                • +20% Bonus to Attack Rating

                                • +230-270% Enhanced damage [Variável]

                                • +25 Chance of Crushing Blow

                                • +25 Chance of Open Wounds

                                • +1 Vengeance

                                • +1 Prevent Monster Heal

                                • +10 to Strength

                                • +20% Extra Gold from Monsters

                                  53

                                  • Any Shield

                                      Ko + Ko + Mal

                                      Preço Médio: A definir


                                    • +20% Faster Hit Recovery

                                    • +20% Faster Block Rate

                                    • +20 Increased Chance of Blocking

                                    • +130-160% Enhanced Defense [Variável]

                                    • +250 Defense vs. Missile

                                    • +20 to Dexterity

                                    • All Resistances +50-70 [Variável]

                                    • +7 Magic Damage Reduced by

                                    • Slow Missiles (12/12 Charges)

                                      49

                                      • Axe - Scepter - Hammer - Sword

                                          Ber + Tir + Um + Mal + Lum

                                          Preço Médio: A definir


                                        • Level 10 Fanaticism Aura When Equipped

                                        • +40% Increased Attack Speed

                                        • +250-300% Enhanced damage [Variável]

                                        • +20 Chance of Crushing Blow

                                        • +25 Chance of Open Wounds

                                        • +3 Werebear

                                        • +3 Lycanthropy

                                        • +1 Prevent Monster Heal

                                        • +25-40 to Strength [Variável]

                                        • +10 to Energy

                                        • +2 to Mana after each Kill

                                        • Summon Grizzly (13/13 Charges)

                                          63

                                          Exibindo 10 de 52 resultados